home *** CD-ROM | disk | FTP | other *** search
- X Motor Racing 1.21:
-
- * Added combined-slip Pacejka tire model
- * Improved precision of the original tire model
- * Changes in FF code
- * Improved physics
- * Changes in VehiclePhysics Utility
-
-
- X Motor Racing 1.20:
-
- * Added one tracks
- * Improved tire model
- * Advanced Tire Model Telemetry
- * Changes in FF code
- * Changes in clutch code
- * Changes in engine code
- * Improved mouse steering
- * Improved precision of tire model in VehiclePhysics
- * Improved graphics
-
-
- X Motor Racing 1.15:
-
- * Improved tire model
- * Changes in sound code
- * Changes in FF code
- * Engine load changes
- * Slip/Slip angle code changes
- * Added OpenAL support
-
-
- X Motor Racing 1.14:
-
- * Improved tire model and simulation code
- * Improved suspension simulation
- * Added country and team selection
- * FF code changed
- * Increased simulation precision
- * Differentials simulation improved
- * Changed table of results
- * Added online supporting (it needs more testing yet)
- * Added Dedicated server
- * Added an ability to change tires in game
- * Added additional options in sound and music menu
- * Replay improvements
- * Added additional controls for Traction Control and Stability Control
- * Changes in game starting
- * Added some statistics
- * Pit stops and fueling added
- * Changes in VehiclePhysics UI
-
-
- X Motor Racing 1.13:
-
- * Physics optimization
- * Network code optimization
- * All screen resolutions are supported
- * Graphics code optimization
- * Replay optimization
-
- X Motor Racing 1.12:
-
- * Added a QUICK PHYSICS tool that allows to change:
- -steering system
- -camber/toe angles
- -brakes torques/balance
- -suspension properties like stiffness, anti-roll, bump/rebound damping
- -transmission
- -tire properties
- * Added Traction Control and Stability Control Program.
- * Added McGill Formula Hybrid vehicle
- * Added support for D-BOX motion platform
- * Improved tire model like characteristic of the lateral velocity and temperature
- * Added three tracks
- * Vehicle Physics changed
- * Exporting telemetry data into a text file
- * FF code changed
- * Replay improvements
- * HDR improvements
- * Cockpit improvements
-
-
-
- X Motor Racing 1.11:
-
- * Physics optimization
- * Sound improvements.
- * Performance customization in multiplayer
- * Controls improvements
- * Changes in particle systems
- * Added Axis Wizard
- * Fixed shifter gear
-
-
- X Motor Racing 1.1:
-
- * Improved Tire model in physics profiles
- * Improved suspension simulation
- * Improved HUD
- * Improved Sound engine
- * Additional sound customization
- * Added Display menu
- * Additional info in Developer mode
- * Added Number of kilometres/mileage
- * Added fuel consumption
- * Added camera customization menu
- * Added HDR customization menu
- * Added Fly camera
-
-
- X Motor Racing 1.09:
-
- * Added Developer mode
- * Supporting FSAA together with HDR
- * Presets for control
- * Added FPS Limitation for more precision simulation
- * Changes in graphics materials
-
-
- X Motor Racing 1.08.3:
-
- * Video memory usage optimization
- * FF code changed
- * Camera code changed
- * Controls changed
-
-
- X Motor Racing 1.08:
-
- * Graphics improvements
- * Collision code optimization
- * Added Visual deformation
- * Added Tyre deformation
- * Added Multi-Monitor support
- * Suspension physics and graphics improvements
-
- X Motor Racing 1.07:
-
- * Added MULTIPLAYER
- * Improved Physics
- * Improved Graphics
- * Updated Corona track
-
- X Motor Racing 1.06:
-
- * Added new physics surfaces like WOOD, METAL, STONE, GRAVEL and etc.
- * Damage model
- * Simulation optimization
- * Changes in VehiclePhysics UI
-
-
-
- X Motor Racing 1.05:
-
- * Improved Tire Model
- * Real-time telemetry
- * New Aerodynamics Model
- * Replay menu with time slider, time scaling etc
- * Added Camber Angle and Camber Thrust simulation
- * Added Toe Angle simulation
- * Steering systems changes like Caster Angle and Kingping Inclination
- * ForceFeedback changes
- * Added Engine and Axle inertia
- * Improvements in suspension simulation
- * Anti-squat and Anti-dive simulation
- * US/Imperail measurement
- * ABS fixed
- * Improvements in VehiclePhysics for more convenient physics tuning
-
-
-
- ------------------------------------------------------------------------------
- X Motor Racing 1.03:
-
- 12/21/2007
-
- * Added tire pressure in Pa.
-
-
- 12/18/2007
-
- * 3D Tyre simulation code changed.
-
-
- 12/16/2007
-
- * Added simulation accuracy option.
-
-
- 12/15/2007
-
- * Fixed engine simulation code.
-
-
- 12/14/2007
-
- * Physics simulation code is improved.
-
-
- 11/30/2007
-
- * Physics simulation accuracy is increased.
- * Collision code optimization.
- * FF code changed.
-
- 11/29/2007
-
- * Camera type2 added.
- * Tilt Roll effect added.
-
- 11/24/2007
-
- * Collision code optimization.
-
- 11/23/2007
-
- * Physics code optimization.
-
- 11/22/2007
-
- * Additional control menu added.
-
-
- 11/14/2007
-
- * HUD wide screen added.
- * X Motor Racing Launcher added.
-
- 11/12/2007
-
- * TrackIR support added.
-
- 11/9/2007
-
- * added vSync, Dithering, MipMap Bias tuning.
-
- 11/8/2007
-
- * shifting gear box added.
-
-
- 10/10/2007
-
- * new GUI starting.
-
- 10/1/2007
-
- * physics code optimization.
-
- 8/17/2007
-
- * added replay saving menu.
-
- 8/11/2007
-
- * added widescreen supproting.
-
- 8/9/2007
-
- * added HDR tuning.
-
- 7/28/2007
-
- * changed .car file format.
-
- 7/23/2007
-
- * changed default settings.
-
- 7/23/2007
-
- * changed default settings.
-
- 7/6/2007
-
- * fixed changing resolution code.
-
- 7/2/2007
-
- * fixed hydro code.
-
- 7/2/2007
-
- * changed camera code.
-
- 6/24/2007
-
- * autoupdate and update added.
-
- 6/22/2007
-
- * OGG Vorbis Decoder added.
-
- 6/19/2007
-
- * added menu sound effects.
- * added music playlists.
-
- 6/16/2007
-
- * sound performance optimization.
-
- 6/15/2007
-
- * fixed sound code bug.
-
- 6/14/2007
-
- * fixed fullscreen/window switching bug.
- * added Arcade game mode.
-
- 6/13/2007
-
- * added Home URL to the credits menu.
-
- 6/12/2007
-
- * added exclusive mouse mode when mouse steering is using.
-
- 6/11/2007
-
- * added max texture filtering code selection.
-
- 6/09/2007
-
- * added rear-view mirror.
-
-
- 6/08/2007
-
- * graphics engine code optimization.
-
-
- 6/04/2007
-
- * fixed hydro code.
-
-
- 6/03/2007
-
- * added throttle/brake compensation.
-
- 6/01/2007
-
- * added parallel steer.
-
- 5/31/2007
-
- * added turn compensation.
-
-
- 5/30/2007
-
- * added 3D view of the car in the menu.
-
-
- 5/27/2007
-
- * changed menu navigation code.
-
-
- 5/27/2007
-
- * changed menu navigation code.
-
-
-
- 5/16/2007
-
- * changed cockpit view camera code.
-
-
-
- 5/14/2007
-
- * fixed clipping bug.
- * added BirdEyeView.
-
-
- 5/10/2007
-
- * changed AI code.
-
- 5/02/2007
-
- * added more visualization physics info.
-
-
- 4/29/2007
-
- * added view of the car as ghost.
-
-
- 4/28/2007
-
- * changed HDR particles code.
-
-
- 4/27/2007
-
- * changed camera code.
-
-
- 4/26/2007
-
- * changed review code.
- * added mouse steering.
-
- 4/23/2007
-
- * changed camera code.
-
- 4/22/2007
-
- * added camera effects.
-
- 4/20/2007
-
- * changed wheel simulation code.
-
- 2/27/2007
-
- * added multiple controller support.
-
- 2/23/2007
-
- * changed camera code.
-
- 2/22/2007
-
- * added cockpit view code.
-
-
- 12/30/2006
-
- * changed wheel collision code.
-
- 12/20/2006
-
- * code optimization.
-
- 12/19/2006
-
- * fixed shaders bump code.
-
- 10/29/2006
-
- * changed aerodynamica model code.
-
-
- 10/28/2006
-
- * changed tyre model code.
-
- 10/26/2006
-
- * fixed wheel simulation bugs.
-
- 10/24/2006
-
- * fixed torque force ang force coeff bugs.
- * changed blocked differential code.
- * mass distribution is tweaking.
-
- 10/21/2006
-
- * added dissipation at max vel.
- * fixed FF code.
-
- 10/20/2006
-
- * fixed dissipation torque bugs on air and water.
- * fixed keys reverse management bugs.
-
- 10/19/2006
-
- * fixed some bugs on ps1.1 rendering.
- * changed water submerged code.
-
- 10/18/2006
-
- * changed wheels feedback code.
- * EmptyDisplacement, FloodDisplacement, WaterFloodTime, WaterUnFloodTime are tweaking.
- * improved Archimedean principle.
-
- 10/17/2006
-
- * sound code changed.
-
- 10/16/2006
-
- * fixed some bugs.
- * the engine is dead when it's underwater more than 5 sec.
- * added Archimedean principle.
- * increased water friction.
-
- 10/15/2006
-
- * added dead engine and firing.
-
- 10/14/2006
-
- * added central differential.
- * added additional info: transmission, drive wheels, abs, low gear.
- * added low gear.
- * added additional control keys.
- * added clutch.
-
- 10/13/2006
-
- * the central differential is tweaking.
-
- 10/12/2006
-
- * added current physics surface at the wheelinfo displaying.
- * the RpmUp, RpmDown, Slip Speed are tweaking.
- * changed analog RPM management code.
-
- 10/11/2006
-
- * added lateral friction on slip speed code control.
- * added AirDown force.
- * changed Open differential code.
- * increased clearance inferior limits.
-
- 10/10/2006
-
- * the Hardness Part, Hardness Part Fun are tweaking for front&rear suspension.
-
- 10/09/2006
-
- * added suspension code: stiffness, bump damping, rebound damping.
- the stiffness, bump damping, rebound damping are tweaking.
- * changed surface dissipation code.
-